Will doing blueprints actually get me a career?

I really want to learn blueprints, in fact i’m here from Unity but will it actually get me a career?
While learning blueprints and realizing “Wow, it’s so efficient to use and I can learn it pretty good” That question shoots my mind if blueprints are worth learning or not, most companies would prefer it if I knew C++ or C# right? to be honest i’m not really ready to learn C++ so, should I learn blueprints or not?

you should know both in theory, the point is, C++ is a popular language, blueprint is a “UE4 exclusive” language, i’ve seen discussions about this before, a developer in the forums - unfortunately cant find the link - said they were happy to learn blueprint, and his companny would never go back to full C++, but it’s something new so they were still trying to define exactly what should be done in blueprint and what in C++, the point is that C++ is much faster than blueprints, and C++ have more features, but blueprint is really easy to learn, and faster to do whatever you want, so it’s great for doing prototipes.
going to the point
“Will doing blueprints actually get me a career?”
A programmer that works in unreal needs to know both, knowing only one of them would make it harder to get a job, but also it deppends on what company you want to work, the best option is to ask them, if you want to create a small company and create a game, you can do it with only blueprints, as i said C++ is very popular, if you really know it it’s much better to get a job (maybe not exactly with urneal, and maybe not exactly with game development)
but
“should I learn blueprints or not?”
if you want to work with unreal in a big company yes, but try to learn C++ too, don’t be afraid to learn, knowledge is the only thing that you keep.