Trying to get a session created with an iPhone, and so far we managed to get the packaging and signing all done. However using NULL as OnlineSubsystem, the session creation fails. We edited the “DefaultEngine.ini” to:
[OnlineSubsystem]
DefaultPlatformService=IOS
However on packaging, we instantly getting this warning. (Working on a Mac, Engine is from Launcher):
UATHelper: Packaging (iOS): UE4Editor: LogModuleManager:Warning: No filename provided for module OnlineSubsystemIOS
UATHelper: Packaging (iOS): UE4Editor: LogModuleManager:Warning: ModuleManager: Unable to load module 'OnlineSubsystemIOS' because the file '/Users/Shared/Epic Games/UE_4.15/Engine/Binaries/Mac/' was not found.
Anyone knows what this exactly is and how to fix it?
Check out the following AnswerHub answer and see if it does not resolve the issue for you… only make sure that Online Subsystem iOS is enabled in the plugins → Online Platform option instead of Steam.