Scaling a whole scene

Hi there !
Here is what I’m looking for : I’ve got a level with a huge exterior scene (around 800x600m), with a landscape, foliage and static meshes. I want to scale this whole scene to make a mock up in another level, that we could turn around and look at.
Is there a method to scale the landscape (and the foliage) so that it matches 4x3m ?
Could level streaming be useful ?

Thanks a lot !

1 Like

Alright, I found a method :
Add an empty actor in the scene
attach the desired elements to this actor
scale the actor.

However some blueprints don’t react correctly, and I’ve got many lighting issue with indirect bounces.

2 Likes

THANK YOU! you saved all my project <3