Space Map Limit?

Hi…I recently saw that you can’t have a map bigger than 4km in UE because of the World Center…I have a pretty big space battle map and I want to limit it…I there a way to Respawn the player or something is he gets to far away from the Battlefield/ Center?
thanks,

You could constantly do a range check for your pawn to the center of the world - but really maye you want to look into this

World Composition relies on a world
origin shifting feature which, when
used with distance based level
streaming, allows you to create worlds
which are not limited to the WORLD_MAX
constant value hard-coded into the
engine.

And also You may find this informative - https://www.youtube.com/watch?v=hwIxzNsfPUs

I’ve worked some time in UE but never heard about World Composition…as the doc you gave me says…you can’t reshift the world origin in Multiplayer…my game is Multiplayer…
The problem is the I have only one map…a big map…Do I need to split it in parts or something to get it work or…
I’ll search for some world composition tutorials and videos, maybe I’ll learn something form them…thanks for the answer!

it’s been talked about that multiplayer world composition is coming (or its here already?) I think i saw a note about it in 4.14 or 4.15 - Multiplayer and World Composition - Content Creation - Unreal Engine Forums - sorry my games don’t use it - i only know OF it - I wonder if Player Unknowns battlegrounds uses it…

I don’t know…I think I will just use a warning message when the player get’s to far away from the battlefield…like in Battlefield 2,3,4. Thanks for your help! :smiley:

I don’t know…I think I will just use a warning message when the player gets to far away from the battlefield…like in Battlefield 2,3,4. Thanks for your help! :smiley: