Dynamic Actor Attachment
I can not tie an actor to a component of another actor during the game. If I attach an actor to the function BeginPlay, then everything works as it should. But if I attach by pressing a key, then the actor simply becomes motionless.
This is the code:
asked Apr 07 '17 at 08:55 PM in C++ Programming
Follow this question
Once you sign in you will be able to subscribe for any updates here