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VR pick up and put down (detachfromcomponent)

I want to pick a static mesh cube use VR Motioncontroller trigger ,i can pick the thing up,but can't detach it.alt text

alt text

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Product Version: UE 4.15
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人.png (166.9 kB)
槍.png (152.9 kB)
interact.png (21.8 kB)
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asked Apr 09 '17 at 12:29 PM in Blueprint Scripting

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cjcujimmy
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Instead of "DetachFromActor" try "DetachFromParent" (deprecated since 4.12) or "DetachFromComponent", both of which will detach the component from whatever it is attached to.

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answered Apr 24 '18 at 08:01 AM

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Constantin Suman
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