Light build stuck on complete Project.
Light build gets stuck at x%. x depends on the complexity of the scene. Complex scenes will get stuck at 98%, a simple Level with only a Cube and a static light will get stuck at ~25%.
I did some research and did multiple things:
So it seems, my whole project is affected by the lightbuild stuck virus. Should i create a new Blank Project and just Migrate all my stuff there, or is this a known bug and are there some easy steps avoiding this issue?
more info: As you can see, my lightmap density seems to be ok. I'm building on a 16GB 8x4GHZ PC, GTX780 The Light build is finished inside swarm agent 100%, but it seems to stop then and just idle...
Thanks for your Help, Tank :)
asked Apr 09 '17 at 02:02 PM in Rendering
EDIT: I found the issue:
If you run into the same problem, make sure that all your Sublevels are set to "use Lightning Scenario". Those sublevels shouldn't be build at all, since they are hidden, but somehow they affect the building process. It was so simple, but it took me a whole day to figure out...
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