UE4 Editor/Windows crash after setting box simplified collision on very thin (1 unit) mesh
I have crash when creating collision mesh on very thin box, like a plate for example. I created simple mesh in editor for testing functions only, and generating collision always crashing editor and freezes Windows. I have Windows 10 updated and I never have crashes for other reasons.
Also, I never had before problems with creating simple collisions with other mesh dimensions. I think it happens because this mesh is 1 unit flat.
Steps to Reproduce:
Open level the editor
Result: after some % editor and system is frozen.
Expected: should create box simplified collision
I attempted to reproduce this on two separate PCs in-house, but so far I haven't been able to get your results. The collision is created within a second or two and I can use it in-game without issue.
I'm wondering if this could be hardware/driver related. Here is the recommended specs for the engine. If you are confident that you should be able to run the editor without issue, could you post your Dxdiag (system specs) and we can look into it further?
answered Apr 11 '17 at 07:03 PM
TJ V ♦♦ STAFF
Follow this question
Once you sign in you will be able to subscribe for any updates here