Enemy health deplete won't work?

Hey guys, very new to blueprint scripting and Unreal in general. I’m making a 2d side scroller for university and my projectile wont damage my enemy. Here are some screenshots.
The way it’s set up it’s suppose to damage the enemy on collision with my projectile…

Appreciate any help!

Hey Whimsical Studio-

Are both your enemy and projectile blueprints set to generate overlaps? This needs to be set in the blueprints details as well as ensuring that the the collision channels for the blueprints are set to overlap (rather than block or ignore).

Cheers

I literally just figured this out, so basic! Thank you very much :smiley: