Difference in FBX import

Soo I made this stair “railing” in C4D, and it’s supposed to look like this. But when imported in UE4, it becomes like this

Thanks for the help.

Link for c4d and fbx file:
https://drive.google.com/open?id=0Bw0o5Cj-WWaySjdPYzZRNFI0ZzA

Hi there :slight_smile: what are your export settings from c4d? Also out of interest have you tried flipping the normals in c4d and importing

133759-capture.png

These are my export settings
No, I haven’t tried flipping normals, but I’ve also forgotten where that exists, saw them some time ago. It’s a checkbox, isn’t it?