Faliure to Build, Can Launch Game

[link text][1]Hey Everyone! Im wondering why i get a build error:
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
The game fully launches and is playable when using “Launch” Feature
I have attatched the full log,
I would really appreciate it if someone was to help me out!
Thankyou

133785-12.txt (2.29 MB)

Hi Bpandrew,
Thankyou for your swift Reply!
I have managed to fix those errors you showed me and the file is now updated with current errors,
However are you able to let me know which error is ‘fatal’
Please bear with me im very new, and still learning the ropes!
Regards,

Do a file text search for the word “error” and iterate through them.

You have a lot of errors, i.e look at this

THelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.11-12.03.16:241][ 0]LogInit:Display: LogBlueprint:Error: [Compiler BP_Orbit] Error Can’t connect pins Gamma and Current Gain Vector : Only exactly matching structures are considered compatible. from Source: /Game/Orbit/Blueprints/BP_Orbit.BP_Orbit
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.11-12.03.16:241][ 0]LogInit:Display: LogBlueprint:Error: [Compiler BP_Orbit] Error Can’t connect pins Current Gain Vector and Gamma : Only exactly matching structures are considered compatible. from Source: /Game/Orbit/Blueprints/BP_Orbit.BP_Orbit

I think its one of those Physx Errors im getting, however it doesnt state which file it is referring to either,
it would be awesome if anyone can help me fix this issue !
Thanks

once you isolate your error messages, you can then google each individual one - PHYSX: Cooking::cookConvexMesh: user-provided convex mesh descriptor is invalid - World Creation - Unreal Engine Forums

Thanks man!