Main Menu Load Game Widget not working
I have made a simple load and save system based off the players location. My save system works perfectly and will load the game when I press the L-Key. When I transfer the function to the main menu LOAD GAME button, nothing happens. I added a print line to tell me when the game loads and it says that the game has loaded. Here are my screenshots. If you have any idea on what to do please let me know. I have look up everything on saving and storing data but have not seen anyone using widgets. Thank you!
This is the working save game function that I have.
This is what I use to test that the save is working and it does work.
This is the load function that I made for the LOAD GAME button
This is what happens when I press load game.
I am very new to blueprint and would appreciate any help that you all can give me!
in this screen shot - https://answers.unrealengine.com/storage/attachments/133852-scr1.png you are missing a connection from your casted instance of your save game to save game to slot
check your success return booleans!
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