Endless runner wont spawn and destroy tiles after colliding with box trigger?

I am following the Endless runner unreal tutorial and my tiles won’t spawn nor destroy themselves after colliding with box trigger(EndTrigger). I have provided a video to show what is currently happening at the moment, as you see the tiles are spawning but once i reach the end of the path I fall into the sky. I havent seen anything that covers this specific problem like other people are having trouble and its like their tiles are spawning on top of each other mines just wont keep going. I have a runway but again i am able to walk straight off of the path. Here are my blueprint pictures

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Needed to connect the Cast to Run Character node to the Cast to Run Game Mode node, Whoops.