Smoke and Fire do not show on Asus Zenpad s3 10. The fire displays correctly wen published to my Galaxy s7 edge or Pc version , but not on Asus ZenPad 10 which has the same ram and etc as my Galaxy s7 edge. Is this compatibility issue or why is that? I have created this game in UE 4.10. Smoke and fire I took from UE and I did not change any settings. Plus game do not resize to ASUS screen (Game it is too big and doesn’t fit to screen)
I assume that you are talking about the starter content particle systems. I would say that the specs on the Galaxy s7 are not the same to the ZenPad 10 (it would be better to get your model numbers so I can more accurately determine internals). As such you may be running into a hardware issue.
Would you mind testing on the latest version of the engine as I know in the past we have addressed many issues with
SubUV particles on Andriod.
Also, I will need you to make a new post regarding the incorrect screen size. We like to keep separate issues on different posts so they are easier to find.