Package Error

This happend when I try to build for Windows x64 for shipping

0]LogWindows:Error: begin: stack for UAT
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:100][  0]LogWindows:Error: === Critical error: ===
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:100][  0]LogWindows:Error: 
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:101][  0]LogWindows:Error: Fatal error: [File:D:\Build\++UE4+Release-4.15+Compile\Sync\Engine\Source\Runtime\Core\Public\Serialization/MemoryWriter.h] [Line: 42] 
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:101][  0]LogWindows:Error: FMemoryWriter does not support data larger than 2GB. Archive name: None.
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:101][  0]LogWindows:Error: 
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:101][  0]LogWindows:Error: 
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:101][  0]LogWindows:Error: KERNELBASE.dll!0x00000000E2F87788
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:102][  0]LogWindows:Error: UE4Editor-Core.dll!0x000000009F5B64DE
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:102][  0]LogWindows:Error: UE4Editor-Core.dll!0x000000009F3DCEDE
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:102][  0]LogWindows:Error: UE4Editor-Core.dll!0x000000009F362719
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:102][  0]LogWindows:Error: UE4Editor-CoreUObject.dll!0x00000000AF176D54
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:102][  0]LogWindows:Error: UE4Editor-CoreUObject.dll!0x00000000AF1E20C7
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:103][  0]LogWindows:Error: UE4Editor-CoreUObject.dll!0x00000000AF2CEB0B
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:103][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!0x000000009778F160
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:103][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!0x000000009764FDEC
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:103][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!0x000000009765B5A9
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:103][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!0x000000009752045D
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:103][  0]LogWindows:Error: UE4Editor-UnrealEd.dll!0x0000000097513BF2
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:103][  0]LogWindows:Error: UE4Editor-Cmd.exe!0x0000000056E5776F
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:103][  0]LogWindows:Error: UE4Editor-Cmd.exe!0x0000000056E4E96A
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:104][  0]LogWindows:Error: UE4Editor-Cmd.exe!0x0000000056E4EBBA
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:104][  0]LogWindows:Error: UE4Editor-Cmd.exe!0x0000000056E60A29
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:104][  0]LogWindows:Error: UE4Editor-Cmd.exe!0x0000000056E616FE
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:104][  0]LogWindows:Error: KERNEL32.DLL!0x00000000E50B8364
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:104][  0]LogWindows:Error: ntdll.dll!0x00000000E5E170D1
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:104][  0]LogWindows:Error: ntdll.dll!0x00000000E5E170D1
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:104][  0]LogWindows:Error: 
UATHelper: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2017.04.12-16.16.11:104][  0]LogWindows:Error: end: stack for UAT
UATHelper: Packaging (Windows (64-bit)): CommandUtils.Run: Run: Took 1773,4205103s to run UE4Editor-Cmd.exe, ExitCode=3
UATHelper: Packaging (Windows (64-bit)): Project.Cook: Cook failed. Deleting cooked data.
UATHelper: Packaging (Windows (64-bit)): Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Cook failed. ---> AutomationTool.AutomationException: BUILD FAILED: Failed while running Cook for D:\UE4\Perforce\ARC_VR_102_Lexus_LuxLife\ARC_VR_LUX.uproject; see log C:\Users\MONSTER\AppData\Roaming\Unreal Engine\Autom
ationTool\Logs\D+Unreal+UE_4.15\Cook-2017.04.12-19.16.16.txt
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.RunCommandlet(FileReference ProjectName, String UE4Exe, String Commandlet, String Parameters)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.CommandUtils.CookCommandlet(FileReference ProjectName, String UE4Exe, String[] Maps, String[] Dirs, String InternationalizationPreset, String[] CulturesToCook, String TargetPlatform, String Parameters)
UATHelper: Packaging (Windows (64-bit)):    konum: Project.Cook(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    --- İç özel durum yığını izlemesinin sonu ---
UATHelper: Packaging (Windows (64-bit)):    konum: Project.Cook(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    konum: BuildCookRun.DoBuildCookRun(ProjectParams Params)
UATHelper: Packaging (Windows (64-bit)):    konum: BuildCookRun.ExecuteBuild()
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.BuildCommand.Execute()
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Automation.Process(String[] Arguments)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Program.MainProc(Object Param)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
UATHelper: Packaging (Windows (64-bit)):    konum: AutomationTool.Program.Main()
UATHelper: Packaging (Windows (64-bit)): Program.Main: AutomationTool exiting with ExitCode=25 (Error_UnknownCookFailure)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults:Error: Error Unknown Cook Failure

Hi suleymanyus,

Sorry for the delay.

Could you provide the entire log file? There should be a summary section that will tell me more.

Also look here “Engine\Programs\AutomationTool\Saved” and upload any log files from that folder as well.

We haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information to reopen the post.

Cheers,

TJ