How to prevent Engine to load a library.
I've implemented my own modified version of the CEF plugin, but when I run my game I get:
I tried to add this to the ini to prevent UE4's CEF inclusion with no result:
Tried also to add this to my target rules:
And "bUsesCEF3 = false;" in my target constructor. Also changed WITH_CEF in my Preprocessor Macros to 0, but still I get that message.
How can I exclude the library from loading with the engine?
asked Apr 12 '17 at 06:25 PM in C++ Programming
Follow this question
Once you sign in you will be able to subscribe for any updates here