MIDI Device Support: Getting 'None' when trying to access the MIDIDevice Controller value
I'm trying to utilize the MIDI Device Support plugin and I have my blueprint sent up the following way:
However when I try to run it, I get this error:
'ExecuteUbergraph_MIDIPROJECT' from node: Bind Event to OnMIDIEvent in graph: EventGraph in object: MIDIPROJECT with description: Accessed None trying to read property Midi Device'.
I've tried a Print String off of the 'Return Value' pin on the 'Create MIDIDevice Controller' node and it's reading as 'None'. Any help would be greatly appreciated.
asked Apr 14 '17 at 12:46 AM in Blueprint Scripting
I struggled with this a bit too. Turned out that it was something weird with my device drivers and once I'd sorted that out everything worked quite well. For reference, here is a debug blueprint that I put in my level blueprint. It lists all the devices recognized as midi, tries to make a valid MidiDeviceController, then tells you whether that was successful. Then it attaches a debug event. Works on my setup - Win 10, UE 4.16 pre2, Allen & Heath Xone:K1.
Or copy and paste this pastebin code: https://blueprintue.com/blueprint/36h05c62/
answered May 08 '17 at 12:09 AM
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