Is there a limitation that requires the arc angle values to be between 1-180? It would be great to have the cylinder “bend” the other way. Thanks!
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I second that. I’ve just discovered this and I do find it odd that you can only have concave widgets.
You can make it curve the other way by making the x-scale negative, but that reverses the surface normal so it becomes invisible and therefore useless.
Make a custom material for the UI widget, and inside that material, multiply the Slate UV by x=-1;y=1. Then make it TwoSided, or if you don’t want it to be seen from the inside, make it TwoSided and use the node TwoSidedSign to make the opacity equal 0 when it’s looked from the inside.