HLOD keeps crashing

Hi there, been trying my luck using HLOD for our VR project and it keeps crashing, I’ve tried changing some setting s to accommodate this like just generating one HLOD level instead of multiple, changed some settings regarding texture size and texture binning without any result, Just keeps crashing. Now all of this happens when I try to build the proxies. Sometimes after 10 min, sometimes right after I click generate proxies

MachineId:
EpicAccountId:

I took a screen of my current settings

Is there anything else I can do to provide more information that may help or is there something I’m missing?