Catching the players attention in fog with lights.
Hey, im making a level based on mountains that uses fog at night. Im using lights to guide my player to the next objective however the fog seems to nullify the effects of the lights which isnt what I want. Is there a way to make my lights ignore the fog so they keep the same brightness/intensity while the player is in the fog.( Im using exponential HeightFog)
asked Apr 15 '17 at 12:14 PM in Everything Else
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