Database information inside the client
Hello to everybody. I was trying to make an online game and today I was trying to do a login system. Every guide uses db connection trough the client and not the server. For example: the db info like: db name db username db pass Are stored in a blueprint inside the client and not inside the server script (as I though to do). In this way isn't there the possibility the somebody can leak the client stoling the db infos?
EDIT: What I to want to do is to make a direct "speaking" between server and database in this way: Client ask to server. Server convert to sql query. Server ask to db. Db reply to server. Server convert to client. Client show results. I searched around google and I found that a lot of people speak about php scripts (but why that?) or using the VaRest plugin. What should I do?
Follow this question
Once you sign in you will be able to subscribe for any updates here