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Why do my particles render white on mobile shader?

Hello. I have an issue with 2 particles when I am using the mobile shader. When I test on pc, they have their normal color, when I test them on mobile with mobile HDR on, they keep work fine but I have great performance​ loses. When I turn off mobile HDR for better performance, my particles become white. Can somebody help me find any workarounds/fixes for this?

Here are 2 screenshots to compare PC with Mobile:

[1]: http://i.imgur.com/xj7CMGd.jpg

[2]: http://i.imgur.com/R1OahCO.jpg

Product Version: UE 4.15
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asked Apr 16 '17 at 08:02 AM in Rendering

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Well...I made a workaround for it. In case anybody ever encounters the same issue, just use 2 materials to set the color instead of setting it from the particle...I hope this helps you...but if it doesn't, PM me because I might help.

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answered Apr 16 '17 at 04:15 PM

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