Why do my particles render white on mobile shader?

Hello. I have an issue with 2 particles when I am using the mobile shader. When I test on pc, they have their normal color, when I test them on mobile with mobile HDR on, they keep work fine but I have great performance​ loses. When I turn off mobile HDR for better performance, my particles become white. Can somebody help me find any workarounds/fixes for this?

Here are 2 screenshots to compare PC with Mobile:

Well…I made a workaround for it. In case anybody ever encounters the same issue, just use 2 materials to set the color instead of setting it from the particle…I hope this helps you…but if it doesn’t, PM me because I might help.

Hello, Could you go into how to achieved this please ? I am having that exact problem on my mobile project