Why do my particles render white on mobile shader?
Hello. I have an issue with 2 particles when I am using the mobile shader. When I test on pc, they have their normal color, when I test them on mobile with mobile HDR on, they keep work fine but I have great performance loses. When I turn off mobile HDR for better performance, my particles become white. Can somebody help me find any workarounds/fixes for this?
Here are 2 screenshots to compare PC with Mobile:
Well...I made a workaround for it. In case anybody ever encounters the same issue, just use 2 materials to set the color instead of setting it from the particle...I hope this helps you...but if it doesn't, PM me because I might help.
answered Apr 16 '17 at 04:15 PM
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