Adding refferenced Variables to the viewport,Adding refferenced widgets to viewport

Hey I’m new to unreal engine, and i’ve searched alot of the forum. I’ve seen people do this thing where in order to cast from widget to widget, you store refferences in variables, and make variables inside the widget that are exposed at spawn, so you can transfer the refference inside the widget. Logically i makes total sense to me, but my refferences keep comming back none, when i try to add the widget to the viewport. Can you guys help me understand whats going on?

Sorry for bad English, and sorry for my cluttered BP’s

Lohmann

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Okay, so i found a simpler way to do it rather than casting to my widgets. cnat really beleave i didn’t think of this earlier. Dumb me was storing my variables inside the widget, instead of storing them in some kind of databaseBP and then casting from the widget to that BP insead of trying to access the widget.