How can Collision dettect a floor overlap?
Basically I need to allow user to put objects in the ground, he can place them based on mouse position, so you could place it everywhere. I want to script something to avoid user to put objects below the ground, so for this, my idea is to create a collision box below the object, and if that collision is dettected by an object "floor", i will allow to place it.
But the problem, is that Overlap event is never triggered when it's overlapping the floor. How can achieve this?
Collision Overlap setting: "OverlapAll"
asked Apr 16 '17 at 10:00 PM in Blueprint Scripting
In order to overlap, it should have "Generate overlap event" in bouth actors (Land and other actor)
That did the trick. Founded by myself.
answered Jul 17 '17 at 08:33 PM
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