ShaderCompileWorker.exe depends on XINPUT1_3.dll
ShaderCompileWorker.exe depends on XINPUT1_3.dll. This prevents the worker from running on a build machine which does not have XINPUT installed.
asked Apr 17 '17 at 02:11 AM in Installation & Setup
Have you attempted to verify or reinstall the engine version?
If it requires you to have that .dll there is no getting around that. It is not a bug, you will just need to make sure you have all the correct .dlls installed.
answered Apr 26 '17 at 07:48 PM
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