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Counting the number of static mesh at the level.

At the level there is a set of the same statics of meshes involved in the bluprints that are removed during the game.

I need somehow to count their number. Get all actors of class cant work with static meshes.

Thanks for the help. Sorry for the bad english.

Product Version: UE 4.13
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asked Apr 17 '17 at 02:01 PM in Blueprint Scripting

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Give your static meshes tags, do a multi sphere trace and filter based on tags.

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answered Apr 17 '17 at 05:32 PM

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avatar image Needhelping Apr 18 '17 at 08:22 AM

Thank you. I'll try.

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