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im making a health bar using a progress widget and i was wondering if theres a way i could customize it / animate it to turn it into the sound waves that chances due to health loss? is there any way to do this?

so it would be like calmer waves for full health and slowly get more frantic the more damage i take, any help would be amazing thanks

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Product Version: UE 4.15
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asked Apr 17 '17 at 02:47 PM in Blueprint Scripting

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You can assign a Material to your Progress Bar. Simply use a Material that lerps from chaotic (0) and calm (1) waves, driven through a Parameter

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answered Apr 19 '17 at 07:13 AM

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