What are some ways to setup collisions using a level imported from maya?
I have a level imported from maya for my game, and tried using blocking volumes for every wall, but there are far too many walls and the amount of time it takes to do so is impractical. I need a better solution to setting up collisions than this. Any help is much appreciated.
asked Apr 17 '17 at 05:41 PM in Using UE4
Open up the static meshes and use the collision generators
answered Apr 17 '17 at 10:57 PM
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