How to create a chronometer in blueprint?
I'd like to create a timer in minutes/seconds/hundredths, which begins when the player starts the game and stops when the player dies. Is it possible on blueprint? And if is it possible, how could i do that? thanks
I made a 24 hour clock tutorial in my notes which might include elements that bear on your chronometer case: http://goo.gl/jEHT0u p. 40
I think hundredths might just use ... a 0.01 Delay duration float (rather than 1 second in the tutorial).
answered Jun 20 '14 at 12:08 PM
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