Every time I try to launch it crashes almost immediately, i need to use this exact version for a university assignment and i’m not sure how to fix it. I’ve tried re-installing it, verifying it but so far none of it has worked. Im using a MacBook Pro OS 10.12.4
Here is the crash report:
MachineId:671390BFFE4D73C657208D8A2C557F63
EpicAccountId:d80b06de8a0d45af9b762b9dbdb39ef8
SEGV_MAPERR at 0x3
FGenericPlatformMisc::RaiseException(unsigned int) Address = 0x100d37dab (filename not found) [in UE4Editor-Core.dylib]
FOutputDeviceMacError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) Address = 0x100ef0378 (filename not found) [in UE4Editor-Core.dylib]
FOutputDevice::Logf(wchar_t const*, ...) Address = 0x100fcdd17 (filename not found) [in UE4Editor-Core.dylib]
FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) Address = 0x100f4cb7e (filename not found) [in UE4Editor-Core.dylib]
operator<<(FArchive&, TArray&) Address = 0x117f75d73 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FMemoryDerivedDataBackend::LoadCache(wchar_t const*) Address = 0x117f729fc (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseBootCache(wchar_t const*, wchar_t const*, FString&) Address = 0x117f6d066 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x117f692dd (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseHierarchicalCache(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x117f6d4b4 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x117f693a5 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseAsyncPut(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x117f6dbd3 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x117f69626 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseKeyLength(wchar_t const*, wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x117f6d9a4 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::ParseNode(wchar_t const*, FString const&, wchar_t const*, TMap >&) Address = 0x117f69584 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataBackendGraph::FDerivedDataBackendGraph() Address = 0x117f680a2 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCache::FDerivedDataCache() Address = 0x117f8facb (filename not found) [in UE4Editor-DerivedDataCache.dylib]
InternalSingleton() Address = 0x117f6686c (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCacheModule::GetDDC() Address = 0x117fa55e9 (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FDerivedDataCacheModule::StartupModule() Address = 0x117fa555f (filename not found) [in UE4Editor-DerivedDataCache.dylib]
FModuleManager::LoadModuleWithFailureReason(FName, EModuleLoadResult&, bool) Address = 0x10101c25b (filename not found) [in UE4Editor-Core.dylib]
FModuleManager::LoadModule(FName, bool) Address = 0x10101af76 (filename not found) [in UE4Editor-Core.dylib]
IDerivedDataCacheModule* FModuleManager::LoadModulePtr(FName) Address = 0x100f832e4 (filename not found) [in UE4Editor-Core.dylib]
GetDerivedDataCache() Address = 0x100f83260 (filename not found) [in UE4Editor-Core.dylib]
GetDerivedDataCacheRef() Address = 0x100f83358 (filename not found) [in UE4Editor-Core.dylib]
GetGlobalShaderMap(EShaderPlatform, bool) Address = 0x1062c0f36 (filename not found) [in UE4Editor-Engine.dylib]
FEngineLoop::PreInit(wchar_t const*) Address = 0x100c42e63 (filename not found) [in UE4Editor]
GuardedMain(wchar_t const*) Address = 0x100c548a1 (filename not found) [in UE4Editor]
-[UE4AppDelegate runGameThread:] Address = 0x100c6216c (filename not found) [in UE4Editor]
-[FCocoaGameThread main] Address = 0x100e7f526 (filename not found) [in UE4Editor-Core.dylib]
Unknown() Address = 0x7fffb0eb1bcd (filename not found) [in Foundation]
_pthread_body Address = 0x7fffc4e0b9af (filename not found) [in libsystem_pthread.dylib]
_pthread_body Address = 0x7fffc4e0b8fb (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7fffc4e0b101 (filename not found) [in libsystem_pthread.dylib]