Hiding Widget when sequencer is off
I`ve been looking through some posts about hiding widgets, but my case is a little bit different.
I need the widget to get visible when my sequencer take starts, keep visible even when it's paused, and disappears when the sequencer ends or get stopped. Someone knows how to solve this?
asked Apr 19 '17 at 01:46 PM in Blueprint Scripting
Can you use IsPlaying on the SequencePlayer? Or Bind Events OnPlay/OnPause/OnStop?
answered Apr 19 '17 at 01:55 PM
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