Editor crashing on load
hey there. I've been working on my project all day without a hitch. I started a build and the build crashed. This was a shock because it has not happened to me yet, so I closed everything and now i can no longer start my project. The editor gets to roughly 93% loading and crashes out with basically zero information in the log and crash window.
I don't know what to do and I really don't want to revert a whole day of work. What I don't get is that the project was working without a hitch when hitting the play button in the editor. It was the packaging process that caused me to notice that something was up.
Is there anything that can be done to read the dmp file? It's gibberish for me. I tried the usual steps of deleting the intermediate and saved folders, but with no luck.
I hope you can help! thanks
so it turns out that I has a corrupt texture that was causing a kernel panic on build only. I removed it and a bunch of others (i was not using it nor the others but for some reason they were being built anyway) and now everything works like a charm. It took a while, but it for forced me to finally clean up some warnings I had been having for a while now. Now I have full play loops with zero errors and zero warnings.
Thanks for the replies Adnoh, it was much appreciated!
answered Apr 21 '17 at 11:59 AM
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