Engine crashes upon completion of lighting build
Hi, I am using a version of UE4 compiled from visual studio to allow dedicated server creation. Everything has been working correctly but now whenever I build lighting, the engine crashes when the lighting build finishes with the following error: https://pastebin.com/xsK8xr9Z
What changed between my last successful lighting build and the current project is, to my memory:
Building on any other map in the project works fine. I have tried changing some of the things and following other solutions to this issue, but nothing has worked. Considering building lighting takes around 20 minutes each time, I haven't had to the time to try everything yet. Note: I am running on a computer with 16 GB of RAM with a 100GB pagefile and have tried updating drivers to no avail. Changing the lighting quality also does not help.
I cut and pasted all of the actors in my map, then rebuilt my entire road system which it broke using better practices. This fixed any crashes.
answered Apr 23 '17 at 11:56 PM
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