As description says: “Sets a distance and range to blend from 0 to 1”, but it doesn’t really help me a lot. Or maybe I just don’t getting the idea.
What that function actually do? Where I must to use it?
As description says: “Sets a distance and range to blend from 0 to 1”, but it doesn’t really help me a lot. Or maybe I just don’t getting the idea.
What that function actually do? Where I must to use it?
So I found zero documentation on this and decided to just experiment and figure it out for myself.
It looks like the distance_blend node just makes a gradient from 0 to 1 across a distance that you specify.
I believe this would be useful in a case where you want to blend micro and macro textures together.