How Create soap bubble material or shader

Hello! For android game, how create soap bubble material or shader? may be need texture…
Thanks.

You can use Fresnel Functions to create such a Material. I did it this way, but maybe there is a better way, depends on how realistic your Bubbles need to be (reflections, ect)

I did something similar by using the “cheap contrast”
See: Using Fresnel in your Materials | Unreal Engine Documentation

Thank you! and how i can add realistic reflection and small bubbles inside big bubble?