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How to make a mobile touch button that stays enabled/pressed when pressing another button?

I try to steer a vehicle with umg. When I press the "Gas" button and press then another button (for example for steering) then my gas button is not longer active and i have to press again on it. I tried image and normale umg buttons. Thanks for help.

Product Version: UE 4.15
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asked Apr 20 '17 at 04:36 PM in Blueprint Scripting

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DiaRex
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avatar image TJ1999 Apr 23 '17 at 03:58 PM

That is a very good question because I have the same problem

Are there any suggestions how to fix this?

avatar image DiaRex Apr 25 '17 at 08:50 PM

Du hast ja auch eine DE-Location ;) Schreib mal ob es geklappt hat :D

avatar image DiaRex Apr 25 '17 at 01:03 PM

I got it and make today a tutorial :D

avatar image TJ1999 Apr 25 '17 at 02:22 PM

That sounds great! Please let me know when you are finished with your tutorial. Thanks a lot!

avatar image DiaRex Apr 25 '17 at 08:22 PM
avatar image Invius Jan 08 '19 at 04:31 PM

I'm having the same problem, even with the "is focusable" (button) turned off and the "touch over events" (player controller) turned on, i am not able to know what the position of the touch 01. (watched that video and didn´t work)

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I fixed it myself

Here is a tutorial: https://www.youtube.com/watch?v=rLax0XryMD8

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answered Apr 25 '17 at 08:27 PM

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DiaRex
46 3 5 9

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