How to make an actor (NPC) follow a spline?
I'm making an aquatic ambient where there are some fish which follow a path (spline) but I just dont know where start, I can't find a good tutorial to do that. so that's why I'm asking your help. If you know somthing that can help me, I'll be very grateful. I find a plug in iTween but is buged and is not possible to compile so is impossible to build the game.
Although iTween makes it very easy, I think is better do it without plugin.
asked Apr 20 '17 at 06:26 PM in Using UE4
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