Pawn get destroyed if to far away from PlayerStart

My Pawn (with the camera on it) gets destroyed if i am traveling to far away.
I don’t do anything with netplay or something like this. Just a steerable (very fast) Pawn, physics enabled, a Terrain and a lightning priority volume.
Btw when i disable physics it doesn’t happen but i need physics because of movement.
Why does this happen? :frowning:

In your world settings disable world boundaries and enable world origin rebasing
Hope this helps