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Rotation after second posssion

Hello everyone,

I want to allow the player to posses a mount. When the mounts rotation is x0 y0 z0 is and the player posses it the movement, up, down, left and right is good. but when i unposses the mount when its rotation is different from x0 y0 z0 my movement is all over the place. This also happens when i place the mount in the world under a different rotation then x0 y0 z0.

Link to video: https://www.youtube.com/watch?v=uygICCjSrCM&feature=youtu.be

alt text

Thank you :)

Product Version: UE 4.15
playerbp.png (220.1 kB)
mountbp.png (244.8 kB)
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asked Apr 21 '17 at 10:28 AM in Blueprint Scripting

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