Wheel colliders bug when spawning vehicle
I'm making a multiplayer game, and I have an issue with my vehicle.
Every time I (re)spawn the vehicle, the wheel colliders are in different places. I'm spawning the vehicle from the GameMode.
Here's two examples:
And this is how I'm spawning it:
I'm also getting the warning "Attempting to move a fully simulated skeletal mesh".
I really can't wrap my head around what's happening.
asked Apr 21 '17 at 10:11 AM in Blueprint Scripting
This problem has been solved.
The scale in 3ds max wasn't set up properly.
Always check your units in your 3D package!
answered Jul 17 '17 at 06:09 PM
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