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Wheel colliders bug when spawning vehicle

I'm making a multiplayer game, and I have an issue with my vehicle.

Every time I (re)spawn the vehicle, the wheel colliders are in different places. I'm spawning the vehicle from the GameMode.

Here's two examples:

alt text

alt text

And this is how I'm spawning it:

alt text

I'm also getting the warning "Attempting to move a fully simulated skeletal mesh".

I really can't wrap my head around what's happening.

Product Version: UE 4.15
Tags:
veh1.png (207.3 kB)
veh2.png (193.1 kB)
untitled-2.png (131.0 kB)
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asked Apr 21 '17 at 10:11 AM in Blueprint Scripting

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AlexGorcea
26 1 4 6

avatar image 6r0m Jul 17 '17 at 12:19 PM

did you solve this?

avatar image AlexGorcea Jul 17 '17 at 06:09 PM

Yeah, check the answer. :)

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This problem has been solved.

The scale in 3ds max wasn't set up properly.

Always check your units in your 3D package!

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answered Jul 17 '17 at 06:09 PM

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AlexGorcea
26 1 4 6

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