Wheel colliders bug when spawning vehicle

I’m making a multiplayer game, and I have an issue with my vehicle.

Every time I (re)spawn the vehicle, the wheel colliders are in different places. I’m spawning the vehicle from the GameMode.

Here’s two examples:

And this is how I’m spawning it:

I’m also getting the warning “Attempting to move a fully simulated skeletal mesh”.

I really can’t wrap my head around what’s happening.

did you solve this?

This problem has been solved.

The scale in 3ds max wasn’t set up properly.

Always check your units in your 3D package!

Yeah, check the answer. :slight_smile: