Change Camera Post Process settings in BP

I need to access the post process settings of my camera in my third person character blueprint.
My aim is to change saturation of the screen based on current health like in most played games where blood screen appears with low life and the screen goes to a white and black tone.
How can I achieve that? Just how to access these post process settings
Thank you :slight_smile:

The easiest way is to add a post process component in your pawn. Then in event tick you should make PostProcessSettings and set them depending on damage percentage.

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To make property visible on Make PostProcessSettings click on node and select what you need.

Also, if you plan to implement multiplayer make sure to spawn PostProcessComponent manually and check whether this pawn is locally controlled before changing post process settings.

135057-way3.png