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How to disable Cast Shadow in Sky Sphere BP?

Version 4.13

Hello everyone,

I would like to ask a basic question on how to disable the 'Cast Shadow' when using 'SkySphere_BP'?

I am restricted to disabling it and would like to find a way to bypass it. This is because I received a Map Issue from Unreal Engine 4 that I will have major performance issue if I do not set it to false.

Here are the screenshots:

alt text

alt text

I hope anyone can help me as soon as possible.

Thanks,

Kyle.

Product Version: UE 4.13
Tags:
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asked Apr 21 '17 at 09:09 PM in Using UE4

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Kyle Carpio
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avatar image TheDreamCatcher Sep 01 '18 at 04:00 PM

the tooltip says "This flag is ignored (no shadows will be generated) if all materials on this component have an Unlit shading model" check your materials, you may have changed something without noticing.

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