How to disable Cast Shadow in Sky Sphere BP?
I would like to ask a basic question on how to disable the 'Cast Shadow' when using 'SkySphere_BP'?
I am restricted to disabling it and would like to find a way to bypass it. This is because I received a Map Issue from Unreal Engine 4 that I will have major performance issue if I do not set it to false.
Here are the screenshots:
I hope anyone can help me as soon as possible.
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