Matinee actor not playing in viewport
Im trying to create a camera sequence for my game that will just circle the level. Its a simple 1 camera job that works fine when playing from Matinee but when I try to play it in game via my keybind it sets the viewport to the camera but doesn't actually play the camera path.
Here's a print screen of the blueprint that activates it and the matinee actor screen
Any help with this is greatly appreciated :)
asked Apr 22 '17 at 09:00 PM in Blueprint Scripting
Fixed it by remaking the character blueprint, Not too sure how but it's working now.
answered Apr 23 '17 at 10:03 PM
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