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noobish material question

hey, i started today to learn materials.. so i have a large scaled landscape and im trying to create dynamic material for it, with couple textures based on angle/height. angle is ok and working fine, now i want add a texture into between 2 heights, ive watched many tutorials, tried couple things but cant find the solution i need.

so i want an gravel texture in between red area on whole landscape

alt text

landscape material alt text

theres something wrong in "height", how do i do this?

Product Version: UE 4.15
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asked Apr 23 '17 at 03:29 PM in Blueprint Scripting

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Hey Caleks.

Here is one way you can do it. You could do it with an if node also, but I think it uses more nodes and isn't as smooth transition :)

alt text

Hope this helps, Tom.

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answered Apr 23 '17 at 04:38 PM

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avatar image kmssn Apr 23 '17 at 07:47 PM

that is working! i had to play with lerps to get textures reversed, and added with the angle system.

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full mat bp alt text

thank you so much that looks pretty sweet, just some tweaking now!

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