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noobish material question

hey, i started today to learn materials.. so i have a large scaled landscape and im trying to create dynamic material for it, with couple textures based on angle/height. angle is ok and working fine, now i want add a texture into between 2 heights, ive watched many tutorials, tried couple things but cant find the solution i need.

so i want an gravel texture in between red area on whole landscape

alt text

landscape material alt text

theres something wrong in "height", how do i do this?

Product Version: UE 4.15
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asked Apr 23 '17 at 03:29 PM in Blueprint Scripting

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kmssn
77 8 11 15

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Hey Caleks.

Here is one way you can do it. You could do it with an if node also, but I think it uses more nodes and isn't as smooth transition :)

alt text

Hope this helps, Tom.

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answered Apr 23 '17 at 04:38 PM

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Illarvan
367 8 11 25

avatar image kmssn Apr 23 '17 at 07:47 PM

that is working! i had to play with lerps to get textures reversed, and added with the angle system.

alt text

full mat bp alt text

thank you so much that looks pretty sweet, just some tweaking now!

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