noobish material question
hey, i started today to learn materials.. so i have a large scaled landscape and im trying to create dynamic material for it, with couple textures based on angle/height. angle is ok and working fine, now i want add a texture into between 2 heights, ive watched many tutorials, tried couple things but cant find the solution i need.
so i want an gravel texture in between red area on whole landscape
theres something wrong in "height", how do i do this?
asked Apr 23 '17 at 03:29 PM in Blueprint Scripting
Here is one way you can do it. You could do it with an if node also, but I think it uses more nodes and isn't as smooth transition :)
Hope this helps, Tom.
answered Apr 23 '17 at 04:38 PM
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