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need help with scripting a blueprint

hello i am a new developer and i have some knowledge of scripting and would like to give it a try. i need a little help choosing the right nodes and the order to place them.if anyone can help me with this i would greatly appreciate the help. thank you to anyone who helps me and for your time. i would like to create a blueprint that does the following: 3 ammo pools that are separate, and have the current and max ammo values. store extra ammo for 1 of the 3 ammo pools (I was thinking of using a variable). increment extra ammo with a trigger box. decrement ammo by pressing a fire button. switch between the ammo types (I would like to try a state machine). stop firing when out of ammo. Print ammo values in each pool to screen.

Product Version: UE 4.15
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asked Apr 24 '17 at 12:19 AM in Blueprint Scripting

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alt text

here is how you do different types of ammo (0 = event 0, 1 = event 1, ect) alt text

ammo variables and their starting values alt text

math for removing a bullet alt text

how to setup reloading

hope this helps. i didn't get the trigger box setup finished. i'll try posting it later but no guarantees.

ammo1.png (48.8 kB)
ammo2.png (118.7 kB)
ammo3.png (142.7 kB)
ammo4.png (168.3 kB)
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answered Apr 24 '17 at 02:59 AM

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avatar image Magiscene Apr 24 '17 at 02:11 PM

thanks for the help i will give it a try

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