Save Game not working when APK downloaded from Google Play
For some reason my Android Cardboard VR game does not save when I've uploaded it on Google Play. It works fine in editor and it also works fine when I install it via the .bat script in the packaged folder, but it does not save when it's on Google Play. I've seen similar questions but none of them helped. I'm packaging to Shipping mode in a blueprints only project.
If you are facing the following issue then : Fix Step 1. Go to Project Settings
Step 2. Enable the checkbox " Use ExternalFilesDir for UE4Game files ?
answered Dec 18 '17 at 02:36 PM
I'm having the same issue.
Any news on this?
answered Apr 15 '18 at 05:38 PM
Actually, Use ExternalFilesDir for UE4Game files is not the best, and possibly dangerous idea. The point is that save game generated this way will always be deleted when user uninstalls the app. But update on Google Play, as far as I know, does exectly this - uninstalls and then installs the app again, so each time you update the app users lose all progress.
I managed to make save game work without ExternalFilesDir for UE4Game files enabled, but for this I have to permit write for my app manually via Android settings. The problem is that you need to warn user that in order to make saves he has to make such manual permission himself. Also not the best idea.
answered Aug 16 '18 at 12:08 PM
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