Startup movie does not work on Android opengl es3.1

hi,
Startup movie does not working

Setting

  1. Version : unreal engine 15.1
  2. Support OpenGL ES3.1 Checked
  3. Device : Samsung Galaxy s6

Logcat

135439-logcat.png

Log : initbitmapRenderer failed to alloc mBitmapRenderer

However, it works fine in OpenGL ES2.0(Support OpenGL ES2.0)

Is there a way to solve this Problem?

Hello kkskm,

Thank you for reporting this. It seems that there was a bug in for this already though and it’s marked as fixed in 4.16. I’m not 100% sure yet if this changelist will be included in the Preview for 4.16 that was released today but it may be worth giving it a try to see if it fixes the issue you’re seeing. Please note that we don’t suggest development on preview builds as they are only meant for testing the features coming in the full stable release.

You can find the bug report here: UE-43908