The staff said “If you make your own arcade games, you can do that under the EULA royalty free.” and someone quote the EULA
“However, no royalty is owed on the following forms of revenue: Revenue from interactive amusement park rides or coin-operated arcade games which use the Licensed Technology.”
However in the official page of the EULA, it doesn’t mention coin-operated arcade games. Does the policy changed already? Or do we need to acquire a custom license?
Thanks for the quick reply.
So if under the EULA, we need to paid the royalty fee when we sell the game to the distributor,
Does the distributor need to paid the royalty fee to Epic when they sell the arcade machines?
The royalty obligation attaches to a Product (as defined in the EULA) rather than the licensee’s revenue. So if someone else is getting end-user revenue from a Product, you would be better off having them become a licensee so you can avoid that obligation.
Although we try our best to respond as quickly as possible, please allow a few days for our licensing staff to get back to you. Inquiries are routed to any one of our distributed Epic offices, and time zones can sometimes play a factor.
Additionally, if you have any questions or would like to provide additional information after having submitted the custom licensing form, please respond to the automated email.