SceneTexture:SceneColor is not working on 4.15

I’m folloing Post Process Materials in Unreal Engine | Unreal Engine 5.2 Documentation but there’s error unless i change SceneTexture:SceneColor to PostProcessInput0

The code error is
Error [SM5] (Node SceneTexture) SceneColor lookups are only available when MaterialDomain = Surface. PostProcessMaterials should use the SceneTexture PostProcessInput0.

so cant we use SceneTexture:SceneColor anymore instead of PostProcessInput0 because UE updated or changed something?

Hey paeillicit,

This is expected for postprocess materials. PostProcessInput0 is the equivalent of scene color in this case. The tutorial you are using is very old and is out of date.

Cheers,

Ed